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Archive for the ‘LovelyPlanet’ Category

Lovely Planet – Post Release Mayhem

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After about a few hundred emails, countless misadventures in taxes and paperwork and a years worth of programming more bugs than features, Lovely Planet was finally released via Steam on the 31st of July! Most of my time after release was spent preparing updates to add features, patching up minor issues, reading reviews and watching […]

Lovely Planet – Through Fire and Water

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It’s been far too long since I posted any updates on Lovely Planet. Unfortunately, for a while in between there wasn’t any real progress being made on the game itself, which is why I was forced to slow up a bit with the updates. A few things took me by surprise, especially the paperwork that […]

Lovely Planet – Gameplay Trailer

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Lovely Planet now has a gameplay trailer, watch it now on YouTube! These clips were pulled from the first three of a total of five sections in the game, the rest remain under wraps for now. Full HD 60fps versions of both the trailers are going to be sitting at quicktequila.com/lovelyplanet. Share so everyone can see, […]

Lovely Planet – Completion

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If feature creep doesn’t show its ugly face again and everything goes according to plan, I think it’s safe to say that Lovely Planet has reached a stage where I can call it complete. I’m quite happy with the amount of content now, with enough variety in gameplay spread over ninety levels, it’s definitely packed […]

Lovely Planet Feature Walkthrough

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On launching the game the player is thrown into the world menu where they can pick from the four different worlds over which the levels are distributed. Stars represent the completion status for every world and the levels inside. Worlds are unlocked when all levels from the previous world are completed, once unlocked, the player […]

The Gunplay of Lovely Planet

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With boots of speed on your feet, an infinite supply of bullets for your semi-automatic and the ability to jump over twice your own height, you’re well equipped to go up against any enemy on your quest. The gameplay, should you choose to play a particular style, doesn’t involve camping at cover spots and waiting […]

You Don’t Go to Lovely Planet

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The plan was to prepare a game that is the not-FPS of today. I’ve played my share of first person shooters and not just the ones that go grey and brown where people swear a lot. What I couldn’t find, what I think would make for a more original FPS experience, is a game that […]